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parameters and relationships guiding what the system pays attention to, at what points in time. This is a term inclusive of Importance Updating and Hebbian Learning. • Attentional Currency: Short Term Importance and Long Term Importance values are implemented in terms of two different types of artificial money,
, Ruiting Lien, Hugo de Gar's, Shuo Chen, and hamar Arel. World survey of artificial brains, part ii: Biologically inspired cognitive architectures. Neurocomputing, April 2010. GM11108. B. Goertzel, I. Coertzel M. lkle, and A. Heljakka. Probabilistic Logic Networks. Springer, 2008. GN02. Alfonso Gerevini and
parameters and relationships guiding what the system pays attention to, at what points in time. This is a term inclusive of Importance Updating and Hebbian Learning. • Attentional Currency: Short Term Importance and Long Term Importance values are implemented in terms of two different types of artificial money,
. CP1+10. Ben Goertzel, Joel Pitt, Matthew Ikle, Casein Pennachin, and Rui Liu. Glocal memory: a design principle for artificial brains and minds. Neurocomputing, April 2010. CPPG06. Ben Goertzel, Hugo Pinto, easel° Pennachin, and Izabela Freire Goertzel. Using dependency pars- ing and probabilistic inferenc
e parameters and relationships guiding what the system pays attention to, at what points in time. This is a term inclusive of Importance Updating and Hebbian Learning. Attentional Currency: Short Term Importance and Long Term Importance values are implemented in terms of two different types of artificial money, ST
1. GPIt 10. Ben Goertzel, Joel Pitt, Matthew Ikle, Cassio Pennachin, and Rui Liu. Glocal memory: a design principle for artificial brains and minds. Neurocomputing, April 2010. GPPGO06. Ben Goertzel, Hugo Pinto, Cassio Pennachin, and Izabela Freire Goertzel. Using dependency pars- ing and probabilistic inferenc
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