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st be packaged in a way that preserves the value and a =omentum (in the sense of direction), so we can discern its origin. A good =oy model might be the Game of Life automaton, which operates on a regular =wo dimensional lattice and allows the construction of stable, traveling os=illators (gliders). In Game of l
n only travel in very few directions. A more fi=e grained momentum requires that the oscillator occupies a large set of ad=acent lattice locations. SmoothLife is a variant of Game of Life that uses=very large neighborhoods and indeed delivers stable oscillators that can t=avel in arbitrary directions. I t
st be packaged in a way that preserves the value and a =omentum (in the sense of direction), so we can discern its origin. A good =oy model might be the Game of Life automaton, which operates on a regular =wo dimensional lattice and allows the construction of stable, traveling os=illators (gliders). In Game of l
n only travel in very few directions. A more fi=e grained momentum requires that the oscillator occupies a large set of ad=acent lattice locations. SmoothLife is a variant of Game of Life that uses=very large neighborhoods and indeed delivers stable oscillators that can t=avel in arbitrary directions. I t
st be packaged in a way that preserves the value and a =omentum (in the sense of direction), so we can discern its origin. A good =oy model might be the Game of Life automaton, which operates on a regular =wo dimensional lattice and allows the construction of stable, traveling os=illators (gliders). In Game of l
n only travel in very few directions. A more fi=e grained momentum requires that the oscillator occupies a large set of ad=acent lattice locations. SmoothLife is a variant of Game of Life that uses=very large neighborhoods and indeed delivers stable oscillators that can t=avel in arbitrary directions. I t
st be packaged in a way that =reserves the value and a momentum (in the sense of direction), so we =an discern its origin. A good toy model might be the Game of Life =utomaton, which operates on a regular two dimensional lattice and =llows the construction of stable, traveling oscillators (gliders). In =ame of l
n only travel in very few directions. A more fine grained =omentum requires that the oscillator occupies a large set of adjacent =attice locations. SmoothLife is a variant of Game of Life that uses =ery large neighborhoods and indeed delivers stable oscillators that can =ravel in arbitrary directions. > I
st be packaged in a way that =reserves the value and a momentum (in the sense of direction), so we =an discern its origin. A good toy model might be the Game of Life =utomaton, which operates on a regular two dimensional lattice and =flows the construction of stable, traveling oscillators (gliders). In =ame of l
n only travel in very few directions. A more fine grained =omentum requires that the oscillator occupies a large set of adjacent =attice locations. SmoothLife is a variant of Game of Life that uses =ery large neighborhoods and indeed delivers stable oscillators that can =ravel in arbitrary directions. 2
st be packaged in a way that preserves the value a=d a momentum (in the sense of direction), so we can discern its origin. A =ood toy model might be the Game of Life automaton, which operates on a reg=lar two dimensional lattice and allows the construction of stable, traveli=g oscillators (gliders). In Game of l
n only travel in very few directions. A mo=e fine grained momentum requires that the oscillator occupies a large set =f adjacent lattice locations. SmoothLife is a variant of Game of Life that=uses very large neighborhoods and indeed delivers stable oscillators that =an travel in arbitrary directions. > I
st be packaged in a way that =reserves the value and a momentum (in the sense of direction), so we =an discern its origin. A good toy model might be the Game of Life =utomaton, which operates on a regular two dimensional lattice and =flows the construction of stable, traveling oscillators (gliders). In =ame of l
n only travel in very few directions. A more fine grained =omentum requires that the oscillator occupies a large set of adjacent =attice locations. SmoothLife is a variant of Game of Life that uses =ery large neighborhoods and indeed delivers stable oscillators that can =ravel in arbitrary directions. > I
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LOCATIONMin=ky
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