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concepts in one of Douglas HoEstadter's books. Naturally, real concept heterarchies are far more large, complex and tangled than even this one. In CogPrime, ECAN enforces heterarchy via building SymmetricHebbianLinks, and PLN by building SimilarityLinks, IntensionalSimilarityLinks and ExtensionalSimilar
hich data and procedure are explicitly identical, and there is just one new active data structure in place of the distinction between AtomSpace and MindAgents Where on this continuum does the "mere learning" end and the "real self-modification" start? In this chapter we consider some mechanisms for "adva
ilation 319 schema learning the learning of schemata carrying out cognitive processes in more specialized, context-dependent ways than the general MindAgents do. Eventually, once a CogPrime instance becomes sufficiently complex and advanced, these cognitive schema may replace the MindAgents altogether, l
n concepts in one of Douglas Hofstadter’s books. Naturally, real concept heterarchies are far more large, complex and tangled than even this one. In CogPrime, ECAN enforces heterarchy via building SymmetricHebbianLinks, and PLN by building SimilarityLinks, IntensionalSimilarityLinks and ExtensionalSimilari
mpilation 319 schema learning the learning of schemata carrying out cognitive processes in more specialized, context-dependent ways than the general MindAgents do. Eventually, once a CogPrime instance becomes sufficiently complex and advanced, these cognitive schema may replace the MindAgents altogether, lea
which data and procedure are explicitly identical, and there is just one new active data structure in place of the distinction between AtomSpace and MindAgents Where on this continuum does the "mere learning" end and the "real self-modification" start? In this chapter we consider some mechanisms for "advan
, dealing with with a variety of general conceptual issues related to the engineering of advanced AGI, as well as presenting a brief overview of the CogPrime design for Artificial General Intelligence. Now here in Part 2 we plunge deep into the nitty-gritty, and describe the multiple aspects of the CogPr
Agent migration, and machines joining or leaving the CogPrime cluster. So, at the Unit level, attention allocation in CogPrime has two aspects: how MindAgents and Tasks receive attention from CogPrime, and how Atoms receive attention from different MindAgents and Tasks. The topic of this Section is the fo
22.12 Coals and Time 81 22.12 Goals and Time The CogPrime system maintains an explicit list of "Ubergoals", which as will be explained in Chapter 24, receive attentional currency which they may then allocat
idual cognitive processes. The CogPrime design gravitates more toward the latter approach. though also with some specific mechanisms within various MindAgents; and efforts have been made to have these specific mechanisms modulated by the generic attention allocation structures and dynamics wherever possibl
cedure Learning as Program Learning 30.1 Introduction Broadly speaking, the learning of predicates and schemata (executable procedures) is done in CogPrime via a number of different methods, including for example PLN inference and concept predicatization (to be discussed in later chapters). Most of thes
to Atoms with more impor- tance, and hence creates an evolutionary, dynamic with importance as the fitness criterion and the whole constellation of MindAgents as the novelty-generation mechanism. However, MOSES explicitly embodies evolutionary dynamics for the learning of new patterns and procedures that
49.6 Cognitive Processes 481 CogPrime's multi-memory design, it's natural to consider CogPrime's cognitive processes in terms of which memory subsystems they focus on (although, this is
d effort management frameworks attempt to enforce this, via minimizing the amount of effort spent by the system in getting to a certain conclusion. MindAgents operating primarily on one kind of knowledge (e.g. MOSES, PLN) may for a time seek to follow the shortest paths within their particular correspondin
e Sam Adams and his colleagues at IBM have created a cognitive architecture called Joshua Blue IAABL02], which has some significant similarities to CogPrime. Similar to our current research direction with CogPrime, Joshua Blue was created with loose emulation of child cognitive development in mind; and,
gh STI., which rapidly decreases in meet cases local workspaces bubbles of interlinked Atoms with moderate impor- tance, focused on by a subset of MindAgents (defined in Chapter 19 of Part 2) for a period of time perceptual associative memory HebbianLinks in the AT sensory memory spaceserver/timeserve
ue Sam Adams and his colleagues at IBM have created a cognitive architecture called Joshua Blue [AABLO2], which has some significant similarities to CogPrime. Similar to our current research direction with CogPrime, Joshua Blue was created with loose emulation of child cognitive development in mind; and, a
high STI, which rapidly decreases in most cases ocal workspaces bubbles of interlinked Atoms with moderate impor- ance, focused on by a subset of MindAgents (defined in Chapter 19 of Part 2) for a period of time perceptual associative memory |HebbianLinks in the AT sensory memory spaceserver /timeserver
Entities connected to both CogPrime and MindAgents
OpenCog
ORGANIZATION
Marc Rich
PERSONDeSTIN
ORGANIZATIONConceptNodes
ORGANIZATION
Marvin Minsky
PERSON
George W. Bush
PERSONPredicateNodes
ORGANIZATION
Joscha Bach
PERSONPredicateNode
LOCATIONNil Geisweiller
PERSONArtificial General Intelligence
ORGANIZATION
Shane Legg
PERSON
Python
ORGANIZATIONTruthValues
ORGANIZATION
Stephen Hawking
PERSONSTICurrency
LOCATIONImplicationLinks
ORGANIZATION
Dorner
ORGANIZATION
Michael Douglas
PERSONCassio Pennachin
PERSON