3
Shared Docs
3
Same-Page
7 / 3
Mentions
connecting CogPrime to a virtual world (such as Second Life, Multiverse, or Unity3D, to name sonic of the virtual world / gaming platforms to which OpenCog has already been connected in practice). EFTA00624278 132 26 Perceptual and Motor Hierarchies 26.3.1 Perceiving the Virtual World The most comp
can be used for color vision, and multi-sensory and perception-action integration. The approach presented here begins with two separate Al systems, OpenCog (introduced in Chapter 6.3) and DeSTIN (introduced in Chapter 4.3.1) - both currently implemented in open-source software. Here are the relevant fe
somewhat in the de- tails from the manner in which these things would be incorporated into a standalone DeSTIN, but pursuing the same concepts in an OpenCog integration context. What we describe here is a way to make a "Uniform DeSTIN", in which the internal repre- sentation of perceived visual forms is
ng" consists of forming HebbianLinks (involved in the associative memory and inference control, see Section 23.5), where the weight of the link from Atom A to Atom B is based on the probability of shared utility of A and B - economic attention allocation consists of spreading ShortTermlmportance and Lo
ledge and intuition regarding CogPrime. For example, beyond the ideas presented here, there is a body of work on the OpenCog wiki site, and then the OpenCog codebase itself. More extensive introductory remarks may be found in Preface of Part 1, including a brief history of the book and acknowledgements
sign. No doubt it will evolve in some respects as implementation progresses; one of the principles kept in mind during the design and development of OpenCog was modular- ity, enabling substantial modifications to particular parts of the framework to occur without requiring wholesale changes throughout th
es not imply that the only data retained in the system about the distribution is the single number .5. If we want to refer to the truth value of an Atom A in the context C, we can use the construct ContextLink <truth value> C Sometimes, Atoms in OpenCog are labeled with two truth value components as
his nature that can be effective in this context We have not yet done any sophisticated experiments in this regard - our current experiments using OpenCog to control robots involve cruder integration of OpenCog with perceptual and motor subsystems, rather than the tight hybridization described in Chapt
obabilistic evolutionary program learn- Mg is an effective method The probabilistic evolutionary program learning method we have worked with most in OpenCog is MOSES, and significant evidence has been gathered showing it to be dramatically more effective than genetic programming on relevant classes of p
ay be launched, pertinently to the leaves at the fringe of the inference tree, under consideration for expansion. For instance, suppose there is an Atom A at the fringe of the inference tree, and its importance hasn't been assessed with high confidence, but a number of items B are known so that: Membe
Entities connected to both OpenCog and Atom A

Joscha Bach
PERSON
Marc Rich
PERSONDeSTIN
ORGANIZATIONCogPrime
ORGANIZATION
Marvin Minsky
PERSONConceptNodes
ORGANIZATIONMindAgents
PERSON
Ray Kurzweil
PERSONCassio Pennachin
PERSON
Stephen Hawking
PERSONPredicateNodes
ORGANIZATIONTruthValues
ORGANIZATIONNil Geisweiller
PERSONArtificial General Intelligence
ORGANIZATIONPredicateNode
LOCATIONImplicationLinks
ORGANIZATIONthe Webmind AI Engine
ORGANIZATIONSTICurrency
LOCATIONCombo
LOCATION
Dorner
ORGANIZATION