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use, because this method lacks transparency. While recognizing the impressive achievements in deep learning by colleagues such as Michael Jordan and Geoffrey Hinton, he feels uncomfortable with this kind of opacity. He set out to understand the theoretical limitations of deep-learning systems and points out that
o communicate with other humans, learn from them, instruct them, and motivate them in our own native language. If our robots will all be as opaque as AlphaGo, we won’t be able to hold a meaningful conversation with them, and that would be unfortunate. We will need to retrain them whenever we make a slight
euroscience communities need to interact closely, something that is happening already. Some of today’s greatest exponents of machine learning—such as Geoffrey Hinton, Zoubin Ghahramani, and Demis Hassabis—have backgrounds in cognitive neuroscience, and their success has been at least in part due to attempts to mod
rs relied a great deal on intuition and a feel for position, so proficiency was thought to require a particularly human kind of intelligence. But the AlphaGo program produced by DeepMind, after being trained on thousands of high-level Go games played by humans and then millions of games with itself, was ab
use, because this method lacks transparency. While recognizing the impressive achievements in deep learning by colleagues such as Michael Jordan and Geoffrey Hinton, he feels uncomfortable with this kind of opacity. He set out to understand the theoretical limitations of deep-learning systems and points out that
o communicate with other humans, learn from them, instruct them, and motivate them in our own native language. If our robots will all be as opaque as AlphaGo, we won’t be able to hold a meaningful conversation with them, and that would be unfortunate. We will need to retrain them whenever we make a slight
euroscience communities need to interact closely, something that is happening already. Some of today’s greatest exponents of machine learning—such as Geoffrey Hinton, Zoubin Ghahramani, and Demis Hassabis—have backgrounds in cognitive neuroscience, and their success has been at least in part due to attempts to mod
rs relied a great deal on intuition and a feel for position, so proficiency was thought to require a particularly human kind of intelligence. But the AlphaGo program produced by DeepMind, after being trained on thousands of high-level Go games played by humans and then millions of games with itself, was ab
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