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integrative methodology, for teaching embodied non-linguistic agents, applied to virtual animals in second life. In Proc.of the First Conf. on AGL IOS Press, 2008. Ceal3. Ben Goertzel and et al. The cogprime architecture for embodied artificial general intelligence. In Proceedings of IEEE Symposium on
, ImplicationLink, etc.) or a fuzzy value (as in MemberLink, EvaluationLink). • Strong Self-Modification: This is generally used as synonymous with Self-Modification, in a CogPrime context. • Subsymbolic: Involving processing of data using elements that have no correspondence to natural language terms, nor abst
integrative methodology for teaching embodied non-linguistic agents, applied to virtual animals in second life. In Proc.of the First Conf. on AC1. IOS Press, 2008. Cer99. Michael Gershon. The Second Brain. Harper, 1999. CCC+11. Ben Goertzel, Nil Geisweiller, Lucio Coelho, Predrag Janicic, and Cassio P
cision graph looks like: Input: List L Output: List If ( P1 (L) ) N1(L) Else If ( P2 (L) ) N2 (L) Else If ( Pk (L) ) Nk(L) EFTA00624098 18.4 Self-Modification via Theorem-Proving 323 where the Pi are predicates, and the Ni are schemata corresponding to other nodes of the decision graph (children of the c
n integrative methodology for teaching embodied non-linguistic agents, applied to virtual animals in second life. In Proc.of the First Conf. on AGI. IOS Press, 2008. Ger99. Michael Gershon. The Second Brain. Harper, 1999. GGCr11. Ben Goertzel, Nil Geisweiller, Lucio Coelho, Predrag Janicic, and Cassio Pen
nt decision graphs. The decision graph leading to maximal optimization, may not be the one that leads CogPrime cognition in optimal directions. 18.4 Self-Modification via Theorem-Proving Supercompilation is a potentially very valuable tool for self-modification. If one wants to take an existing schema and graduall
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