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FTA00624211 Section II The Cognitive Cycle EFTA00624212 EFTA00624213 Chapter 22 Emotion, Motivation, Attention and Control Co-authored with Zhenhua Cai 22.1 Introduction This chapter begins the heart of the book: the part that explains how the CogPrime design aims to implement roughly human-like g
ts subgoals, or spend on executing procedures) These various processes are carried out in a manner orchestrated by Domer's Psi model as refined by Joscha Bach (as reviewed in Chapter 4 above), which supplies (among other features) • a specific theory regarding what "demands" should be used to spawn the top
MA: MIT Press, 1986. Cor86. R. Gordon. Folk psychology as simulation. Afind and Language. 1, 1.:158-171, 1986. CPC+ 11. Ben Coertzel, Joel Pitt, Zhenhua Cai, Jared Wigmore, Deheng Huang., Nil Geisweiller, Ruiting Lian, and Gino Yu. Integrative general intelligence for controlling game al in a minecralt-l
ocedure Node: A Schemallode or PredicateNode • Psi: A model of motivated action and emotion, originated by Dietrich Dorner and further developed by Joscha Bach, who incorporated it in his proto-AGI system MicroPsi. OpenCog- Prime's motivated-action component, OpenPsi, is roughly based on the Psi model. • Ps
r Silva, Lukasz Kaiser and more All those who have helped with the OpenCog system, including Linas Vepstas, Joel Pitt, Jared Wigmore / Jade O'Neill, Zhenhua Cai, Deheng Huang, Shujing Ke, Lake Watkins, Alex van der Peet, Samir Araujo, Fabricio Silva, Yang Ye, Shuo Chen, Michel Drenthe, Ted Sanders, Gustavo Ga
t definitely not limited to: Stan Franklin, Juergen Schmidhuber, Marcus Hutter, Kai-Uwe Kuehnberger, Stephen Reed, Blerim Enruli, Kristinn Thorisson, Joscha Bach, Abram Demski, Itamar Arel, Mark Waser, Randal Koene, Paul Rosenbloom, Zhongzhi Shi, Steve Omohundro, Bill Hibbard, Eray Ozkural, Brandon Rohrer, Ben
ge, MA: MIT Press, 1986. Gor86. R. Gordon. Folk psychology as simulation. Mind and Language. 1, 1.:158-171, 1986. GPC? 11. Ben Goertzel, Joel Pitt, Zhenhua Cai, Jared Wigmore, Deheng Huang, Nil Geisweiller, Ruiting Lian, and Gino Yu. Integrative general intelligence for controlling game ai in a minecraft-lik
Procedure Node: A SchemaNode or PredicateNode e Psi: A model of motivated action and emotion, originated by Dietrich Dorner and further developed by Joscha Bach, who incorporated it in his proto-AGI system MicroPsi. OpenCog- Prime’s motivated-action component, OpenPsi, is roughly based on the Psi model. Psyne
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