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Reed, Pejman Makhfi, Welter Silva, Lukasz Kaiser and more • All theme who have helped with the OpenCog system, including Linas Vepstas, Joel Pitt, Jared Wigmore / Jade O'Neill, Zhenhua Cal, Deheng Huang, Shujing Ke, Lake Watkins, Alex van der Peet, Samir Araujo, Fabricio Silva, Yang Ye, Shuo Chen, Michel Dre
rchitectures 73 4.4.1 Neural versus Symbolic; Global versus Local 75 4.5 Globalist versus Localist Representations 78 4.5.1 CLARION 79 4.5.2 The Society of Mind and the Emotion Machine 80 4.5.3 DUAL 80 4.5.4 4D/RCS 81 4.5.5 PolyScheme 82 4.5.6 Joshua Blue 83 4.5.7 LIDA 84 4.5.8 The Global Work
s, 1986. Cor86. R. Gordon. Folk psychology as simulation. Afind and Language. 1, 1.:158-171, 1986. CPC+ 11. Ben Coertzel, Joel Pitt, Zhenhua Cai, Jared Wigmore, Deheng Huang., Nil Geisweiller, Ruiting Lian, and Gino Yu. Integrative general intelligence for controlling game al in a minecralt-like environmen
h: Staying Human in an Engineered Age. Saint Martins Griffin. 2003. Met04. Thomas Nfetzinger. Being No One. Bradford, 2004. Min88. Marvin Minsky. The Society of Mind. MIT Press. 1988. Min07. Marvin Minsky. The Emotion Machine. 2007. MK07. Joseph Modayil and Benjamin Kuipers. Autonomous development of a grounde
eff Reed, Pejman Makhfi, Welter Silva, Lukasz Kaiser and more All those who have helped with the OpenCog system, including Linas Vepstas, Joel Pitt, Jared Wigmore / Jade O'Neill, Zhenhua Cai, Deheng Huang, Shujing Ke, Lake Watkins, Alex van der Peet, Samir Araujo, Fabricio Silva, Yang Ye, Shuo Chen, Michel Dren
.............. 002.000 00- 75 4.5 Globalist versus Localist Representations ............0...00 00 eee eee eee 78 4.5.1 CLARION ..... 0.0.0.0 79 4.5.2 The Society of Mind and the Emotion Machine ...................... 80 AB JDUUAD: sms cass SecEE ShFE SESE 48 SHEMG THEW CSTE S SRPMS EME OeE mE SR 80 ABA AD/RCS o.oo ccc
ress, 1986. Gor86. R. Gordon. Folk psychology as simulation. Mind and Language. 1, 1.:158-171, 1986. GPC? 11. Ben Goertzel, Joel Pitt, Zhenhua Cai, Jared Wigmore, Deheng Huang, Nil Geisweiller, Ruiting Lian, and Gino Yu. Integrative general intelligence for controlling game ai in a minecraft-like environment.
. Enough: Staying Human in an Engineered Age. Saint Martins Griffin, 2003. et04. Thomas Metzinger. Being No One. Bradford, 2004. in88. Marvin Minsky. The Society of Mind. MIT Press, 1988. inO7. Marvin Minsky. The Emotion Machine. 2007. KO7. Joseph Modayil and Benjamin Kuipers. Autonomous development of a grounded obje
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