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satisfaction whereas Western cultures are more short term oriented. EFTA00624228 EFTA00624229 Chapter 23 Attention Allocation Co-authored with Joel Pitt and Matt Ikle' and Rui Liu 23.1 Introduction The critical factor shaping real-world general intelligence is resource constraint. Without this issu
deliver ball play_fetch where SequentielAND A B is the conjunction of A and B but with B occurring after A in time. Then, if play_fetch has $10 in STICurrency, it may know it has $10 to spend on a combination EFTA00624262 116 24 Economic Coal and Action Selection of get_ball and deliver_ball. In this c
Cambridge, MA: MIT Press, 1986. Cor86. R. Gordon. Folk psychology as simulation. Afind and Language. 1, 1.:158-171, 1986. CPC+ 11. Ben Coertzel, Joel Pitt, Zhenhua Cai, Jared Wigmore, Deheng Huang., Nil Geisweiller, Ruiting Lian, and Gino Yu. Integrative general intelligence for controlling game al in
• Attentional Currency: Short Term Importance and Long Term Importance values are implemented in terms of two different types of artificial money, STICurrency and LTICur- rency. Theoretically these may be converted to one another. • Attentional Focus: The Atoms in an OpenCog Atomspace whose ShortTennImport
es. Cambridge, MA: MIT Press, 1986. Gor86. R. Gordon. Folk psychology as simulation. Mind and Language. 1, 1.:158-171, 1986. GPC? 11. Ben Goertzel, Joel Pitt, Zhenhua Cai, Jared Wigmore, Deheng Huang, Nil Geisweiller, Ruiting Lian, and Gino Yu. Integrative general intelligence for controlling game ai in a
ng. Attentional Currency: Short Term Importance and Long Term Importance values are implemented in terms of two different types of artificial money, STICurrency and LTICur- rency. Theoretically these may be converted to one another. Attentional Focus: The Atoms in an OpenCog Atomspace whose ShortTermImportan
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