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, 38(11):33-38. McCarthy, John; Minsky, Marvin; Sloman, Aaron; Gong, Leiguang; Lau, Tessa; Morgenstern, Leora; Mueller, Erik; Riecken, Doug; Singh, Moninder, and Singh, Push 2002. An Architecture of Diversity for Commonsense Reasoning. IBM Systems Journal, 41(3):530-539. Minsky, Marvin. (forthcoming). T
g reasoning in each of these realms. He suggested that we develop our architectures within a physically realistic model world resembling the classic Blocks World, but where the world was populated by several simulated beings, and thus emphasizing social problems in addition to physical ones. These beings wou
, 38(11):33-38. McCarthy, John; Minsky, Marvin; Sloman, Aaron; Gong, Leiguang; Lau, Tessa; Morgenstern, Leora; Mueller, Erik; Riecken, Doug; Singh, Moninder; and Singh, Push 2002. An Architecture of Diversity for Commonsense Reasoning. IBM Systems Journal, 41(3):530-539. Minsky, Marvin. (forthcoming). T
g reasoning in each of these realms. He suggested that we develop our architectures within a physically realistic model world resembling the classic Blocks World, but where the world was populated by several simulated beings, and thus emphasizing social problems in addition to physical ones. These beings wou
, 38(11):33-38. McCarthy, John; Minsky, Marvin; Sloman, Aaron; Gong, Leiguang; Lau, Tessa; Morgenstern, Leona; Mueller, Erik; Riecken, Doug; Singh, Moninder; and Singh, Push 2002. An Architecture of Diversity for Commonsense Reasoning. IBM Systems Journal, 41(3):530-539. Minsky, Marvin. (forthcoming). T
g reasoning in each of these realms. He suggested that we develop our architectures within a physically realistic model world resembling the classic Blocks World, but where the world was populated by several simulated beings, and thus emphasizing social problems in addition to physical ones. These beings wou
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