3
Shared Docs
3
Same-Page
3 / 4
Mentions
rime with a Virtual Agent We now discuss some of the particularities of connecting CogPrime to a virtual world (such as Second Life, Multiverse, or Unity3D, to name sonic of the virtual world / gaming platforms to which OpenCog has already been connected in practice). EFTA00624278 132 26 Perceptual
ogPrime's action selection aspect is fairly similar to MicroPsi (due to the common foundation in Dorner's Psi model), the dynamics are less similar. MicroPsi's dynamics are a little closer to being a formal neural net model, whereas ECAN's economic foundation tends to push it in different directions. The
s some simple simulated financial mechanisms, building on the economic metaphor of ELAN, that are different from, and more complex than, anything in MicroPsi. The main actors (apart from the usual ones like the AtomTable, economic attention alloca- tion, etc.) in the tale to be told here are as follows:
1. Work with the existing implementations of PLN, MOSES and ECAN in the OpenCog codebase, enhancing their functionality as needed 2. Utilize the Unity3D game world currently in use with OpenCog, or a variation thereof, for research on planning and motivation 3. Implement measures of system intellige
e more attention. Action selection will be done via OpenPsi according to the Psi model, roughly similarly to how it is done in Joscha Bach's (2012) MicroPsi model. This means that actions will be chosen based on the probabilities with which they are estimated to lead to achievement of the currently high-
1. Work with the existing implementations of PLN, MOSES and ECAN in the OpenCog codebase, enhancing their functionality as needed 2. Utilize the Unity3D game world currently in use with OpenCog, or a variation thereof, for research on planning and motivation 3. Implement measures of system intellige
e more attention. Action selection will be done via OpenPsi according to the Psi model, roughly similarly to how it is done in Joscha Bach's (2012) MicroPsi model. This means that actions will be chosen based on the probabilities with which they are estimated to lead to achievement of the currently high-
Entities connected to both Unity3D and MicroPsi
OpenCog
ORGANIZATIONDeSTIN
ORGANIZATIONCogPrime
ORGANIZATION
Marc Rich
PERSONCogPrime AGI
ORGANIZATIONAtomSpace
ORGANIZATION
Jeffrey Epstein
PERSONOpenPsi
ORGANIZATIONAtlantis Press
ORGANIZATION
Wilbur Ross
PERSONCognitive Synergy
ORGANIZATIONArtificial General Intelligence
ORGANIZATIONNil Geisweiller
PERSON
Joscha Bach
PERSONCassio Pennachin
PERSONMinecraft
ORGANIZATIONJoscha Bach's
PERSONMarkov Logic Networks
ORGANIZATIONKarmiloff-Smith's
ORGANIZATIONGeisweiller
ORGANIZATION