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, dealing with with a variety of general conceptual issues related to the engineering of advanced AGI, as well as presenting a brief overview of the CogPrime design for Artificial General Intelligence. Now here in Part 2 we plunge deep into the nitty-gritty, and describe the multiple aspects of the CogPr
entioned: 1. Via preprocessing of perceptual inputs (e.g. the names of NumberNode, CharacterNodes) 2. Via hard-wiring of names for Schemallodes and PredicateNodes corresponding to built-in elementary schema (e.g. +, AND, Say) If an Atom A has a name n in the system, we may write A.name n On the other hand,
22.12 Coals and Time 81 22.12 Goals and Time The CogPrime system maintains an explicit list of "Ubergoals", which as will be explained in Chapter 24, receive attentional currency which they may then allocat
exts may be used in schema execution, but they're used only indirectly, via being passed to TruthValueEvaluators used for evaluating truth values of PredicateNodes or Com- poundTermNodes that occur internally in schemata being executed. EFTA00624272 EFTA00624273 Section III Perception and Action EFTA00624
cedure Learning as Program Learning 30.1 Introduction Broadly speaking, the learning of predicates and schemata (executable procedures) is done in CogPrime via a number of different methods, including for example PLN inference and concept predicatization (to be discussed in later chapters). Most of thes
specification PredicateNode as true as possible). In evolutionary computing lingo, the specification predicate is a fitness function. Searching for PredicateNodes that embody patterns in the AtomSpace as a whole is a spe- cial case of this kind of learning, where the specification PredicateNode embodies a notio
49.6 Cognitive Processes 481 CogPrime's multi-memory design, it's natural to consider CogPrime's cognitive processes in terms of which memory subsystems they focus on (although, this is
. • Imitation Learning: Learning via copying what some other agent is observed to do. • Implication: Often refers to an ImplicationLink between two PredicateNodes, indicating an (extensional, intensional or mixed) logical implication. • Implicit Knowledge Representation: Representation of knowledge via having
concepts in one of Douglas HoEstadter's books. Naturally, real concept heterarchies are far more large, complex and tangled than even this one. In CogPrime, ECAN enforces heterarchy via building SymmetricHebbianLinks, and PLN by building SimilarityLinks, IntensionalSimilarityLinks and ExtensionalSimilar
. • Imitation Learning: Learning via copying what some other agent is observed to do. • Implication: Often refers to an ImplicationLink between two PredicateNodes, indicating an (extensional, intensional or mixed) logical implication. • Implicit Knowledge Representation: Representation of knowledge via having
n concepts in one of Douglas Hofstadter’s books. Naturally, real concept heterarchies are far more large, complex and tangled than even this one. In CogPrime, ECAN enforces heterarchy via building SymmetricHebbianLinks, and PLN by building SimilarityLinks, IntensionalSimilarityLinks and ExtensionalSimilari
er atoms. Grounded- PredicateNodes and GroundedSchemaNodes connect to explicitly represented procedures (sometimes in the Combo language); ungrounded PredicateNodes and SchemaNodes are abstract and, like ConceptNodes, purely characterized by their relationships. Node Probability: Many PLN inference rules rely on
Entities connected to both CogPrime and PredicateNodes

Marc Rich
PERSONOpenCog
ORGANIZATIONDeSTIN
ORGANIZATIONConceptNodes
ORGANIZATIONMindAgents
PERSON
George W. Bush
PERSON
Marvin Minsky
PERSONPredicateNode
LOCATION
Stephen Hawking
PERSON
Joscha Bach
PERSONCassio Pennachin
PERSONArtificial General Intelligence
ORGANIZATIONNil Geisweiller
PERSONthe Webmind AI Engine
ORGANIZATIONImplicationLinks
ORGANIZATIONSTICurrency
LOCATIONCombo
LOCATIONTruthValues
ORGANIZATIONHebbian Learning
ORGANIZATION
Shane Legg
PERSON