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connecting CogPrime to a virtual world (such as Second Life, Multiverse, or Unity3D, to name sonic of the virtual world / gaming platforms to which OpenCog has already been connected in practice). EFTA00624278 132 26 Perceptual and Motor Hierarchies 26.3.1 Perceiving the Virtual World The most comp
can be used for color vision, and multi-sensory and perception-action integration. The approach presented here begins with two separate Al systems, OpenCog (introduced in Chapter 6.3) and DeSTIN (introduced in Chapter 4.3.1) - both currently implemented in open-source software. Here are the relevant fe
somewhat in the de- tails from the manner in which these things would be incorporated into a standalone DeSTIN, but pursuing the same concepts in an OpenCog integration context. What we describe here is a way to make a "Uniform DeSTIN", in which the internal repre- sentation of perceived visual forms is
tion of DeSTIN and OpenCog involves two key aspects: • recognition of patterns in sets of DeSTIN states, and exportation of these patterns into the OpenCog Atomspace EFTA00624321 29.3 Integrating DeSTIN and OpenCog 175 • use of OpenCog-created concepts within DeSTIN nodes, alongside statistically-derived "cen
k for Natural Language Comprehension Now we move forward in the pipeline from syntax toward semantics. The NL comprehension framework provided with OpenCog at its inception in 2008 is RelEx, an English-language se- mantic relationship extractor, which consists of two main components: the dependency extra
rammar terms, this corresponds loosely to (S (NP The cat) (VP chased (NP a snake)) EFTA00624530 384 44 Natural Language Comprehension but the OpenCog linguistic pipeline makes scant use of this kind of phrase structure rendition (which is fine in this simple example; but in the case of complex sen
bjects, each one with their own characteristics. For example, we could have multiple balls, with varying colors and sizes. We represent this in the OpenCog Atomspace via using multiple nodes: a single ConceptNode to represent the concept "ball", a WordNode associated with the word "ball", and numerous Se- meNocS
his nature that can be effective in this context We have not yet done any sophisticated experiments in this regard - our current experiments using OpenCog to control robots involve cruder integration of OpenCog with perceptual and motor subsystems, rather than the tight hybridization described in Chapt
obabilistic evolutionary program learn- Mg is an effective method The probabilistic evolutionary program learning method we have worked with most in OpenCog is MOSES, and significant evidence has been gathered showing it to be dramatically more effective than genetic programming on relevant classes of p
types of artificial money, STICurrency and LTICur- rency. Theoretically these may be converted to one another. • Attentional Focus: The Atoms in an OpenCog Atomspace whose ShortTennImportance values lie above a critical threshold (the AttentionalFocus Boundary). The Attention Allo- cation subsystem treats these A
zed Terms • Abduction: A general form of inference that goes from data describing something to a hypothesis that accounts for the data. Often in an OpenCog context, this refers to the PLN abduction rule, a specific First-Order PLN rule (If A implies C, and B implies C, then maybe A is B), which embodie
bility. EFTA00624100 Appendix A Glossary A.1 List of Specialized Acronyms This includes acronyms that are commonly used in discussing CogPrime, OpenCog and related ideas, plus sonic that occur here and there in the text for relatively ephemeral reasons. • AA: Attention Allocation • ADF: Automatica
types of artificial money, STICurrency and LTICur- rency. Theoretically these may be converted to one another. • Attentional Focus: The Atoms in an OpenCog Atomspace whose ShortTennImportance values lie above a critical threshold (the AttentionalFocus Boundary). The Attention Allo- cation subsystem treats these A
HOUSE_OVERSIGHT_013240 Appendix A Glossary A.1 List of Specialized Acronyms This includes acronyms that are commonly used in discussing CogPrime, OpenCog and related ideas, plus some that occur here and there in the text for relatively ephemeral reasons. AA: Attention Allocation ADF: Automatically De
alized Terms Abduction: A general form of inference that goes from data describing something to a hypothesis that accounts for the data. Often in an OpenCog context, this refers to the PLN abduction rule, a specific First-Order PLN rule (If A implies C, and B implies C, then maybe A is B), which embodies
nt types of artificial money, STICurrency and LTICur- rency. Theoretically these may be converted to one another. Attentional Focus: The Atoms in an OpenCog Atomspace whose ShortTermImportance values lie above a critical threshold (the AttentionalFocus Boundary). The Attention Allo- cation subsystem treats these At
Entities connected to both OpenCog and OpenCog Atomspace

Joscha Bach
PERSON
Marc Rich
PERSONDeSTIN
ORGANIZATIONCogPrime
ORGANIZATIONConceptNodes
ORGANIZATION
Marvin Minsky
PERSON
Itamar
PERSONMindAgents
PERSON
Ray Kurzweil
PERSON
George W. Bush
PERSON
Stephen Hawking
PERSONTruthValues
ORGANIZATION
Joel Pitt
PERSONCassio Pennachin
PERSONImplicationLinks
ORGANIZATIONNil Geisweiller
PERSON
Shane Legg
PERSONPredicateNodes
ORGANIZATIONOpenPsi
ORGANIZATIONPredicateNode
LOCATION