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fic even though no one seems to be in control. There are three laws of artificial intelligence. The first, known as Ashby’s Law, after cybernetician W. Ross Ashby, author of Design for a Brain, states that any effective control system must be as complex as the system it controls. The second law, articulated by
o communicate with other humans, learn from them, instruct them, and motivate them in our own native language. If our robots will all be as opaque as AlphaGo, we won’t be able to hold a meaningful conversation with them, and that would be unfortunate. We will need to retrain them whenever we make a slight
rence to make a difference. In this way of looking at the world, a control system needed to be as complex as the system it controlled. Cyberneticist W. Ross Ashby proved that this was true in a precise mathematical sense, in what is now called Ashby’s Law of Requisite Variety, or sometimes the First Law of Cybe
rs relied a great deal on intuition and a feel for position, so proficiency was thought to require a particularly human kind of intelligence. But the AlphaGo program produced by DeepMind, after being trained on thousands of high-level Go games played by humans and then millions of games with itself, was ab
fic even though no one seems to be in control. There are three laws of artificial intelligence. The first, known as Ashby’s Law, after cybernetician W. Ross Ashby, author of Design for a Brain, states that any effective control system must be as complex as the system it controls. The second law, articulated by
o communicate with other humans, learn from them, instruct them, and motivate them in our own native language. If our robots will all be as opaque as AlphaGo, we won’t be able to hold a meaningful conversation with them, and that would be unfortunate. We will need to retrain them whenever we make a slight
rence to make a difference. In this way of looking at the world, a control system needed to be as complex as the system it controlled. Cyberneticist W. Ross Ashby proved that this was true in a precise mathematical sense, in what is now called Ashby’s Law of Requisite Variety, or sometimes the First Law of Cybe
rs relied a great deal on intuition and a feel for position, so proficiency was thought to require a particularly human kind of intelligence. But the AlphaGo program produced by DeepMind, after being trained on thousands of high-level Go games played by humans and then millions of games with itself, was ab
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