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to communicate with young CogPrime systems using an invented language halfway between the human-language and programming-language domains, such as Lojban (this possibility is discussed in Appendix E). In this initial chapter on communication, we will pursue a direction quite different from the latter
died in CogPrime. Then, in Chapter ?? we present a complementary approach to linguistic interaction with AGI systems based on the invented language Lojban: and in Chapter 48 we discuss the use of CogPrime cognition to regulate the dialogue process. A typical, engineered computational NLP system involv
e programmed in. In the latter approach, one may use knowledge from statistical corpus analysis, one may use electronic resources like WordNet and FrameNet, and one may use sophisticated, specialized tools like natural language parsers with hand-coded grammars. Rather than trying to emulate the way a h
HT_013251 336 A Glossary based, even though these other links can be processed via (e.g. PLN) logical inference via interpreting them logically. e Lojban: A constructed human language, with a completely formalized syntax and a highly formalized semantics, and a small but active community of speakers. I
logue: Linguistic interaction between two or more parties. In a CogPrime context, this may be in English or another natural language, or it may be in Lojban or Psynese. e Dialogue Control: The process of determining what to say at each juncture in a dialogue. This is distinguished from the linguistic asp
e Frame2Atom: A simple system of hand-coded rules for translating the output of RelEx2Frame (logical representation of semantic relationships using FrameNet relationships) into Atoms. e Freezing: Saving Atoms from the in-RAM Atomspace to disk. e General Intelligence: Often used in an informal, commonsen
ogue: Linguistic interaction between two or more parties. In a CogPrime context, this may be in English or another natural language, or it may be in Lojban or Psynese. • Dialogue Control: The process of determining what to say at each juncture in a dialogue. This is distinguished from the linguistic as
• Frame2Atom: A simple system of hand-coded rules for translating the output of RelEx2Frame (logical representation of semantic relationships using FrameNet relationships) into Atoms. • Freezing: Saving Atoms from the in-RAM AtomSpace to disk. • General Intelligence: Often used in an informal, commonsen
ogue: Linguistic interaction between two or more parties. In a CogPrime context, this may be in English or another natural language, or it may be in Lojban or Psynese. • Dialogue Control: The process of determining what to say at each juncture in a dialogue. This is distinguished from the linguistic as
• Fl ame2Atom: A simple system of hand-coded rules for translating the output of RelEx2Frame (logical representation of semantic relationships using FrameNet relationships) into Atoms. • Freezing: Saving Atoms from the in-RAM AtomSpace to disk. • General Intelligence: Often used in an informal, commonsen
Entities connected to both Lojban and FrameNet

Marc Rich
PERSONConceptNodes
ORGANIZATIONMindAgents
PERSONImplicationLinks
ORGANIZATIONOpenCog
ORGANIZATIONTruthValues
ORGANIZATIONthe Webmind AI Engine
ORGANIZATIONPredicateNodes
ORGANIZATIONPredicateNode
LOCATIONAttentionalFocus
ORGANIZATIONCombo
LOCATION
George W. Bush
PERSON
Marvin Minsky
PERSONDeSTIN
ORGANIZATIONOpenCog Atomspace
ORGANIZATIONSimilarityLinks
ORGANIZATION
Vicky Ward
PERSON
Joscha Bach
PERSON
Anderson
PERSONOpenCog/PLN TruthValue
ORGANIZATION