5
Shared Docs
5
Same-Page
5 / 11
Mentions
ne effective approach to evolu- tionary program learning. MOSES is one good realization of this approach. e. Multistart hill-climbing, with a strong Occam prior, is a good way to handle relatively straightforward program learning problems. f. Activation spreading and Hebbian learning comprise a reason
g used as the basis for an open-source software project called OpenCog, which is being worked on by software developers around the world. Right now OpenCog embodies only a percentage of the overall CogPrime design as described here. But if OpenCog continues to attract sufficient funding or volunteer in
the ideas presented here are not mere armchair speculation - they are currently being used as the basis for an open-source software project called OpenCog, which is being worked on by software developers around the world. Right now OpenCog embodies only a percentage of the overall CogPrime design as d
validated or refuted via practice. (As a related note: here and there in this book, we will refer to the "current" CogPrime implementation (in the OpenCog framework); in all cases this refers to OpenCog as of late 2013.) To state one believes one knows a workable path to creating a human-level (and po
ne effective approach to evolu- tionary program learning. MOSES is one good realization of this approach. e. Multistart hill-climbing, with a strong Occam prior, is a good way to handle relatively straightforward program learning problems. f. Activation spreading and Hebbian learning comprise a reasona
ing used as the basis for an open-source software project called OpenCog, which is being worked on by software developers around the world. Right now OpenCog embodies only a percentage of the overall CogPrime design as described here. But if OpenCog continues to attract sufficient funding or volunteer inte
at the ideas presented here are not mere armchair speculation — they are currently being used as the basis for an open-source software project called OpenCog, which is being worked on by software developers around the world. Right now OpenCog embodies only a percentage of the overall CogPrime design as des
be validated or refuted via practice. (As a related note: here and there in this book, we will refer to the "current" CogPrime implementation (in the OpenCog framework); in all cases this refers to OpenCog as of late 2013.) To state one believes one knows a workable path to creating a human-level (and pot
is learned faster (9s67 instead of 21s47 for co:Q. Conversely the results for lamb show that when action sequence building-block is enabled, if the Occam's razor is too weak it can dramatically slow down the search. That is because in this circumstance the search is misled by longer candidates that fi
N nodes are activated and exported to the OpenCog Atomspace • Recognition that a block is present is carried out, either by - PLN inference within OpenCog, drawing the conclusion that a block is present from the exported predicates, using ImplicationLinks comprising a working definition of a "block"
ning to bridge DeSTIN and PLN Ls intended to fit. This architecture is not yet fully implemented, but is a straightforward extension of the current OpenCog architecture for processing data from game worlds IGEA08], and is scheduled for implementation later in 2013 in the course of a funded project invo
have come to the following conclusions: • for relatively straightforward procedure learning problems, hilldimbing with random restart and a strong Occam bias is an effective method • for more difficult problems that elude hinclimbing, probabilistic evolutionary program learn- Mg is an effective metho
his nature that can be effective in this context We have not yet done any sophisticated experiments in this regard - our current experiments using OpenCog to control robots involve cruder integration of OpenCog with perceptual and motor subsystems, rather than the tight hybridization described in Chapt
obabilistic evolutionary program learn- Mg is an effective method The probabilistic evolutionary program learning method we have worked with most in OpenCog is MOSES, and significant evidence has been gathered showing it to be dramatically more effective than genetic programming on relevant classes of p
re learning" - it's not actually a procedure learning process, but rather a process that utilizes the fruits of procedure learning. The well-known "Occam's razor" heuristic says that all else being equal, simpler is better. This notion is embodied mathematically in the Solomonoff-Levin "universal prio
igence (or any other kind of highly powerful general intelligence), the creation of novel ideas will be paramount. New idea creation takes place in OpenCog via a variety of methods - e.g. inside MOSES which creates new program trees, PLN which creates new logical relationships, ECAN which creates new a
Entities connected to both Occam and OpenCog

Jeffrey Epstein
PERSON
Joscha Bach
PERSON
Marc Rich
PERSONNovamente LLC
ORGANIZATION
Xiamen
LOCATIONDeSTIN
ORGANIZATIONCogPrime
ORGANIZATION
Novamente
ORGANIZATION
Marvin Minsky
PERSON
George W. Bush
PERSONConceptNodes
ORGANIZATION
Linas Vepstas
PERSONMindAgents
PERSON
Stephen Hawking
PERSON
Ray Kurzweil
PERSONCassio Pennachin
PERSON
Michael Douglas
PERSON
Joel Pitt
PERSONArtificial General Intelligence
ORGANIZATION
Shane Legg
PERSON