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o and me. And Mb Jiang, collaborator of Hugo and Changle, a deep AGI thinker who is helping with OpenCog theory and practice at time of writing. • Gino Yu, who got me started working on AGI here in Hong Kong, where I am living at time of writing. As of 2013 the bulk of OpenCog work is occurring in Hong
h to Superhuman AGI 317 18.1 Introduction 317 18.2 Cognitive Schema Learning 318 18.3 Self-Modification via Supercompilation 319 18.3.1 Three Aspects of Supercompilation 321 18.3.2 Supercompilation for Goal-Directed Program Modification 322 18.4 Self-Modification via Theorem-Proving 323 A Glossary 325 A.1
and Language. 1, 1.:158-171, 1986. CPC+ 11. Ben Coertzel, Joel Pitt, Zhenhua Cai, Jared Wigmore, Deheng Huang., Nil Geisweiller, Ruiting Lian, and Gino Yu. Integrative general intelligence for controlling game al in a minecralt-like environment. In Proc. of RICA 2011, 2011. CP1+10. Ben Goertzel, Joel
summary. For an accessible overview of the supercompila- tion algorithm, the reader is referred to the article 'What is Supercompilation? Ui 18.3.1 Three Aspects of Supercompilation There are three separate levels to the supercompilation idea: first, a general philosophy; second a translation of this philosophy into a concrete
Hugo and me. And Min Jiang, collaborator of Hugo and Changle, a deep AGI thinker who is helping with OpenCog theory and practice at time of writing. Gino Yu, who got me started working on AGI here in Hong Kong, where I am living at time of writing. As of 2013 the bulk of OpenCog work is occurring in Hong
Cognitive Schema Learning .......... 0.000 e cee eee eens 318 18.3 Self-Modification via Supercompilation ..............0..00 000 cee eee 319 18.3.1 Three Aspects of Supercompilation .............0..00 000022 eee eee ee 321 18.3.2 Supercompilation for Goal-Directed Program Modification............. 322 18.4 Self-Modification via T
nd and Language. 1, 1.:158-171, 1986. GPC? 11. Ben Goertzel, Joel Pitt, Zhenhua Cai, Jared Wigmore, Deheng Huang, Nil Geisweiller, Ruiting Lian, and Gino Yu. Integrative general intelligence for controlling game ai in a minecraft-like environment. In Proc. of BICA 2011, 2011. GPIt 10. Ben Goertzel, Joel
ummary. For an accessible overview of the supercompila- tion algorithm, the reader is referred to the article “What is Supercompilation?” [1] 18.3.1 Three Aspects of Supercompilation There are three separate levels to the supercompilation idea: first, a general philosophy; second a translation of this philosophy into a concrete a
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