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Reed, Pejman Makhfi, Welter Silva, Lukasz Kaiser and more • All theme who have helped with the OpenCog system, including Linas Vepstas, Joel Pitt, Jared Wigmore / Jade O'Neill, Zhenhua Cal, Deheng Huang, Shujing Ke, Lake Watkins, Alex van der Peet, Samir Araujo, Fabricio Silva, Yang Ye, Shuo Chen, Michel Dre
ki, hamar Arel, Mark Waser, Randal Koene, Paul Rosenbloom, Zhongzhi Shi, Steve Omohundro, Bill Hibbard, Eray Ozkural, Brandon Rohrer, Ben Johnston, John Laird, Shane Legg, Selmer Brin&sjord, Anders Sandberg, Alexei Samsonovich, Wlodek Duch, and more • The inimitable "Artilect Warrior" Hugo de Gans, who (w
s, 1986. Cor86. R. Gordon. Folk psychology as simulation. Afind and Language. 1, 1.:158-171, 1986. CPC+ 11. Ben Coertzel, Joel Pitt, Zhenhua Cai, Jared Wigmore, Deheng Huang., Nil Geisweiller, Ruiting Lian, and Gino Yu. Integrative general intelligence for controlling game al in a minecralt-like environmen
October 2008. Some of the ideas also trace back to discussions held during two workshops on "Evaluation and Metrics for Human-Level Al" organized by John Laird and Pat Langley (one in Ann Arbor in late 2008, and one in Tempe in early 2009). Some of the conclu- sions of the Ann Arbor workshop were recorded i
eff Reed, Pejman Makhfi, Welter Silva, Lukasz Kaiser and more All those who have helped with the OpenCog system, including Linas Vepstas, Joel Pitt, Jared Wigmore / Jade O'Neill, Zhenhua Cai, Deheng Huang, Shujing Ke, Lake Watkins, Alex van der Peet, Samir Araujo, Fabricio Silva, Yang Ye, Shuo Chen, Michel Dren
ski, Itamar Arel, Mark Waser, Randal Koene, Paul Rosenbloom, Zhongzhi Shi, Steve Omohundro, Bill Hibbard, Eray Ozkural, Brandon Rohrer, Ben Johnston, John Laird, Shane Legg, Selmer Bringsjord, Anders Sandberg, Alexei Samsonovich, Wlodek Duch, and more The inimitable "Artilect Warrior" Hugo de Garis, who (whe
ress, 1986. Gor86. R. Gordon. Folk psychology as simulation. Mind and Language. 1, 1.:158-171, 1986. GPC? 11. Ben Goertzel, Joel Pitt, Zhenhua Cai, Jared Wigmore, Deheng Huang, Nil Geisweiller, Ruiting Lian, and Gino Yu. Integrative general intelligence for controlling game ai in a minecraft-like environment.
October 2008. Some of the ideas also trace back to discussions held during two workshops on "Evaluation and Metrics for Human-Level AI" organized by John Laird and Pat Langley (one in Ann Arbor in late 2008, and one in Tempe in early 2009). Some of the conclu- sions of the Ann Arbor workshop were recorded in
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