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e created. Using frequent itemset mining to find temporal motif maps is a similar, but slightly more complex process. Here, one fixes a time-window W. Then, for each activation cycle index t, one creates a set S(t) consisting of pairs of the form: (A, a) where A is an Atom and 0 ≤ s ≤ W is an int
simulation world, which serves as a sort of "mind's eye." Any sufficiently flexible virtual world software may be used for this purpose, for example OpenSim (http: \opensim.org). Atoms encoding percepts may be drawn from memory and used to generate forms within the internal simulation world. These form
Body. Harvard University Press, 1962. BW88. R. W. Byrne and A. Whiten. Machiavellian Intelligence.
earch context. One way to achieve this goal would be to integrate a robot simulator with a virtual world or game engine, for instance to modify the OpenSim (opens imulator . org) virtual world to use the Gazebo (playerst age . sourceforge. net) robot simulator in place of its current physics engine. Wh
of the Body. Harvard University Press, 1962. R. W. Byrne and A. Whiten. Machiavellian Intelligence.
search context. One way to achieve this goal would be to integrate a robot simulator with a virtual world or game engine, for instance to modify the OpenSim (opensimulator.org) virtual world to use the Gazebo (playerstage.sourceforge.net) robot simulator in place of its current physics engine. While tract
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