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Some Al theorists would argue that this division into "feature identification" versus "action selection" is unnecessarily artificial; for instance, Hawkins 11113011 or Arel [ARC09bl might sug- gest to use a single hierarchical neural network to do both of them. But the brain after all t in game theory,
22.12 Coals and Time 81 22.12 Goals and Time The CogPrime system maintains an explicit list of "Ubergoals", which as will be explained in Chapter 24, receive attentional currency which they may then allocat
KSPC13. Dimitri Kartsaklis, Mehrnoosh Sadrzadeh, Stephen Putman, and Bob Coecke. Reasoning about meaning
49.6 Cognitive Processes 481 CogPrime's multi-memory design, it's natural to consider CogPrime's cognitive processes in terms of which memory subsystems they focus on (although, this is
Schmidhuber, Marcus Rutter, Kai-Uwe Kuehnberger, Stephen Reed, Blerim Enruli, Kristinn Thorisson, Joscha B
f intel- ligence and mind. It then sketches the broad outlines of a novel, integrative architecture for Artificial General Intelligence (AGI) called CogPrime ... and describes an approach for giving a young AGI system (CogPrime or otherwise) appropriate experience, so that it can develop its own smarts,
, and suggested answers to each of them ISot III. Stephen Omohundro 1Omo081 has argued that any advanced A
what this "tuning" should involve - namely, making a system possessing mind-state sequences that correspond meaningfully to world-state sequences. CogPrime's overall design and particular cognitive processes are reasonably well interpreted as an attempt to achieve this for everyday human goals and envir
t Systems Workshop (PerAfIS 2008), 2008. MW07. Stephen Morgan and Christopher Winship. Counterfactuals a
concepts in one of Douglas HoEstadter's books. Naturally, real concept heterarchies are far more large, complex and tangled than even this one. In CogPrime, ECAN enforces heterarchy via building SymmetricHebbianLinks, and PLN by building SimilarityLinks, IntensionalSimilarityLinks and ExtensionalSimilar
Schmidhuber, Marcus Hutter, Kai-Uwe Kuehnberger, Stephen Reed, Blerim Enruli, Kristinn Thorisson, Joscha B
of intel- ligence and mind. It then sketches the broad outlines of a novel, integrative architecture for Artificial General Intelligence (AGT) called CogPrime ... and describes an approach for giving a young AGI system (CogPrime or otherwise) appropriate experience, so that it can develop its own smarts, cr
t, and suggested answers to each of them [Sot11]. Stephen Omohundro [Omo08] has argued that any advanced AI
ut what this "tuning" should involve — namely, making a system possessing mind-state sequences that correspond meaningfully to world-state sequences. CogPrime’s overall design and particular cognitive processes are reasonably well interpreted as an attempt to achieve this for everyday human goals and enviro
ligent Systems Workshop (PerMIS 2008), 2008. W07. Stephen Morgan and Christopher Winship. Counterfactuals a
n concepts in one of Douglas Hofstadter’s books. Naturally, real concept heterarchies are far more large, complex and tangled than even this one. In CogPrime, ECAN enforces heterarchy via building SymmetricHebbianLinks, and PLN by building SimilarityLinks, IntensionalSimilarityLinks and ExtensionalSimilari
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