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r vast diversity, not from any single, perfect principle." This perspective was extended in the more recent work The Emotion Machine IMM071, where Minsky argued that emotions are "ways to think" evolved to handle different "problem types" that exist in the world. The brain is posited to have rule-base
n V A Path to Human-Level AGI 16 AGI Preschool 289 16.1 Introduction 289 16.1.1 Contrast to Standard AI Evaluation Methodologies 290 16.2 Elements of Preschool Design 291 16.3 Elements of Preschool Curriculum 292 16.3.1 Preschool in the Light of Intelligence Theory 293 16.4 Task-Based Assessment in AGI P
ur vast diversity, not from any single, perfect principle.” This perspective was extended in the more recent work The Emotion Machine [Min07], where Minsky argued that emotions are “ways to think” evolved to handle different “problem types” that exist in the world. The brain is posited to have rule-based
een eens 289 16.1 Introduction .......... 0.0000 teen teens 289 16.1.1 Contrast to Standard AI Evaluation Methodologies ................... 290 16.2 Elements of Preschool Design ...........00 0.00 e eee eee eee 291 16.3 Elements of Preschool Curriculum ........0... 00000 c eee eee eee 292 16.3.1 Preschool in the Light of Inte
McKibben. Enough: Staying Human in an Engineered Age. Saint Martins Griffin. 2003. Met04. Thomas Nfetzinger. Being No One. Bradford, 2004. Min88. Marvin Minsky. The Society of Mind. MIT Press. 1988. Min07. Marvin Minsky. The Emotion Machine. 2007. MK07. Joseph Modayil and Benjamin Kuipers. Autonomous dev
d "transfer learning," where the goal for an AI is to learn one task quicker given another task solved previously 10%117, TM95, EFTA00624066 16.2 Elements of Preschool Design 291 )1C05j. This is one of the capabilities an AI agent will need to simultaneously lear❑ different types of tasks as proposed in the Preschool sc
. Bill McKibben. Enough: Staying Human in an Engineered Age. Saint Martins Griffin, 2003. et04. Thomas Metzinger. Being No One. Bradford, 2004. in88. Marvin Minsky. The Society of Mind. MIT Press, 1988. inO7. Marvin Minsky. The Emotion Machine. 2007. KO7. Joseph Modayil and Benjamin Kuipers. Autonomous developme
fer learning,” where the goal for an AT is to learn one task quicker given another task solved previously [Car97, TM95, HOUSE_OVERSIGHT_013206 16.2 Elements of Preschool Design 291 BDS03, TSO07, RZDKO5]. This is one of the capabilities an AI agent will need to simultaneously learn different types of tasks as proposed in the
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