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ocess of control via feedback. (“Cybernetics,” from the ancient Greek for “helmsman,” is the etymological basis of our word “governor,” which is what James Watt called his pathbreaking feedback control device that transformed the use of steam engines.) Because he was immersed in problems of control, Wiener sa
e and evaluate a vast selection of possible future moves. But the majority of predictions of AI, e.g., robotic maids, turned out to be illusory. When Deep Blue beat Garry Kasparov at chess in 1997, the most 20 HOUSE_OVERSIGHT_016823 powerful room-cleaning robot was a Roomba, which moved around vacuuming a
ntury. 174 HOUSE_OVERSIGHT_016977 from kuber- to guber—the root of “gubernatorial” and “governor,” another term for masculine control, deployed by James Watt to describe his 19th-century device for modulating a runaway steam engine. Cybernetics thus took ideas that had long analogized people and devices an
Machines were simply faster at doing brute-force calculations, had prodigious amounts of memory, and were not prone to errors. One article described Deep Blue’s victory not as that of a computer, which was just a dumb machine, but as the victory of hundreds of programmers over Kasparov, a single individual.
ocess of control via feedback. (“Cybernetics,” from the ancient Greek for “helmsman,” is the etymological basis of our word “governor,” which is what James Watt called his pathbreaking feedback control device that transformed the use of steam engines.) Because he was immersed in problems of control, Wiener sa
e and evaluate a vast selection of possible future moves. But the majority of predictions of AI, e.g., robotic maids, turned out to be illusory. When Deep Blue beat Garry Kasparov at chess in 1997, the most 20 HOUSE_OVERSIGHT_016240 powerful room-cleaning robot was a Roomba, which moved around vacuuming a
ntury. 174 HOUSE_OVERSIGHT_016394 from kuber- to guber—the root of “gubernatorial” and “governor,” another term for masculine control, deployed by James Watt to describe his 19th-century device for modulating a runaway steam engine. Cybernetics thus took ideas that had long analogized people and devices an
Machines were simply faster at doing brute-force calculations, had prodigious amounts of memory, and were not prone to errors. One article described Deep Blue’s victory not as that of a computer, which was just a dumb machine, but as the victory of hundreds of programmers over Kasparov, a single individual.
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