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M 38, No. 11, 32-38 (1995). (8.) More details can be found in E. T. Mueller, "Story Understanding," to appear in Encyclopedia of Cognitive Science, Nature Publishing Group, London (2002). (9.) E. Charniak, Toward a Model of Children's Story Comprehension, Technical Report AITR-266, Artificial Intelligence Laboratory,
Computing Research News, 14(5):1, 8. Kitano, Hiroaki; Asada, Minoru; Kuniyoshi, Yasuo; Noda, Itsuki; Osawa, Eiichi; and Matsubara, Hitoshi. 1997. RoboCup: A Challenge problem for AI. Al Magazine, 18(1):73-85. Laird, John; Newell, Allen; and Rosenbloom, Paul 1987. SOAR: An Architecture for General Int
uld easily meet our needs. Several participants mentioned the success of the RoboCup competitions (Kitano et al. 1997), but some concluded that the RoboCup domain, while appropriate for those interested in the problem of coordinating multiagent teams in a competitive scenario, was very different in char
M 38, No. 11, 32-38 (1995). (8.) More details can be found in E. T. Mueller, "Story Understanding," to appear in Encyclopedia of Cognitive Science, Nature Publishing Group, London (2002). (9.) E Charniak, Toward a Model of Children's Story Comprehension, Technical Report AITR-266, Artificial Intelligence Laboratory, M
. Computing Research News, 14(5):1, 8. Kitano, }broad; Asada, Minoru; Kuniyoshi, Yasuo; Node, Itsuki; Osawa, Eiichi; and Matsubara, Hitoshi. 1997. RoboCup: A Challenge problem for Al. Al Magazine, 18(1):73-85. Laird, John; Newell, Allen; and Rosenbloom, Paul 1987. SOAR: An Architecture for General Int
uld easily meet our needs. Several participants mentioned the success of the RoboCup competitions (Kitano et al. 1997), but some concluded that the RoboCup domain, while appropriate for those interested in the problem of coordinating multiagent teams in a competitive scenario, was very different in char
M 38, No. 11, 32.38 (1995). (8.) More details can be found in E. T. Mueller, "Story Understanding," to appear in Encyclopedia of Cognitive Science, Nature Publishing Group, London (2002). (9.) E. Charniak, Toward a Model of Children's Story Comprehension, Technical Report AITR-266, Artificial Intelligence Laboratory,
uld easily meet our needs. Several participants mentioned the success of the RoboCup competitions (Kitano et al. 1997), but some concluded that the RoboCup domain, while appropriate for those interested in the problem of coordinating multiagent teams in a competitive scenario, was very different in char
Computing Research News, 14(5): I, 8. Kitano, Hiroaki; Asada, Minoru; Kuniyoshi, Yasuo; Noda, Itsuki; Osawa, Eiichi; and Maisubara, Hitoshi. 1997. RoboCup: A Challenge problem for Al. AI Magazine, 18( I ):73-85. Laird, John; Newell, Allen; and Rosenbloom, Paul 1987. SOAR: An Architecture for General I
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